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Danny

@danny active 7 months, 1 week ago
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    Danny posted a tweet: 2 days, 17 hours ago

    After learning how to write shaders, I’ve made a reflective metallic shader that runs on an iPhone :D #unity is awesome.
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    Danny posted a tweet: 2 days, 21 hours ago

    @CitrusChris You should try the apple store if you think google are ripping you off..
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    Danny posted a tweet: 2 days, 22 hours ago

    LUUG tonight! Who’s coming?
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    Danny posted a tweet: 3 days, 11 hours ago

    Parameters Cleared! TIME 41:30:64 http://t.co/mMrMl29V
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    Danny posted a tweet: 3 days, 13 hours ago

    @sdgaffney @manveerheir @EdStern So your a meat mule?
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    Danny posted a tweet: 3 days, 13 hours ago

    @nicholaslovell Its basically Google’s version of the App Store, instead its the App Market.
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    Danny posted a tweet: 3 days, 17 hours ago

    @TremulantDesign You’ll be fine!
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    Danny posted a tweet: 3 days, 17 hours ago

    I totally forgot to have lunch today. And I had crackers for breakfast. I should eat…
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    Danny posted a tweet: 3 days, 17 hours ago

    @samjermy87 :P I think all developers are influential in food!
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    Danny posted a tweet: 3 days, 19 hours ago

    @Superpig Truman show!
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    Danny posted a tweet: 3 days, 19 hours ago

    “Klout believes you are influential in Japan.” Klout would be wrong.
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    Danny posted a tweet: 3 days, 20 hours ago

    I liked a @YouTube video http://t.co/AhCUBQyA Top Gear’s James May stars in AR “Science Stories” app for Lond
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    Danny posted a tweet: 4 days, 12 hours ago

    @yezzer Know what that feels like! Let me know if you ever need a hand on anything!
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    Danny posted a tweet: 4 days, 12 hours ago

    @yezzer I’ve found it useful :)
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    Danny posted a tweet: 4 days, 17 hours ago

    @yezzer Actually – http://t.co/9JULBFgz
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    Danny posted a tweet: 4 days, 17 hours ago

    @yezzer http://t.co/N1RMwczG
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    Danny posted a tweet: 4 days, 18 hours ago

    @yezzer Same here :D Currently getting “realistic” shaders onto some iPhone models
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    Danny posted a tweet: 4 days, 18 hours ago

    @yezzer To be honest, you can learn a lot from the Unity basic shaders, just gets tricky when you hit mobile shaders.
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    Danny posted a tweet: 4 days, 18 hours ago

    @yezzer Honestly, none so far. Literally hacking things together to see how they work in Unity, the ShaderLab is pretty undocumented.
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    Danny posted a tweet: 4 days, 18 hours ago

    Sad to say, but i’m starting to like coding shaders. Making things pretty is awesome!
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