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Danny
posted a tweet: 2 days, 17 hours agoAfter learning how to write shaders, I’ve made a reflective metallic shader that runs on an iPhone
#unity is awesome. -
Danny
posted a tweet: 2 days, 21 hours ago@CitrusChris You should try the apple store if you think google are ripping you off.. -
Danny
posted a tweet: 2 days, 22 hours agoLUUG tonight! Who’s coming? -
Danny
posted a tweet: 3 days, 11 hours agoParameters Cleared! TIME 41:30:64 http://t.co/mMrMl29V -
Danny
posted a tweet: 3 days, 13 hours ago@sdgaffney @manveerheir @EdStern So your a meat mule? -
Danny
posted a tweet: 3 days, 13 hours ago@nicholaslovell Its basically Google’s version of the App Store, instead its the App Market. -
Danny
posted a tweet: 3 days, 17 hours ago@TremulantDesign You’ll be fine! -
Danny
posted a tweet: 3 days, 17 hours agoI totally forgot to have lunch today. And I had crackers for breakfast. I should eat… -
Danny
posted a tweet: 3 days, 17 hours ago@samjermy87
I think all developers are influential in food! -
Danny
posted a tweet: 3 days, 19 hours ago@Superpig Truman show! -
Danny
posted a tweet: 3 days, 19 hours ago“Klout believes you are influential in Japan.” Klout would be wrong. -
Danny
posted a tweet: 3 days, 20 hours agoI liked a @YouTube video http://t.co/AhCUBQyA Top Gear’s James May stars in AR “Science Stories” app for Lond -
Danny
posted a tweet: 4 days, 12 hours ago@yezzer Know what that feels like! Let me know if you ever need a hand on anything! -
Danny
posted a tweet: 4 days, 12 hours ago@yezzer I’ve found it useful
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Danny
posted a tweet: 4 days, 17 hours ago@yezzer Actually – http://t.co/9JULBFgz -
Danny
posted a tweet: 4 days, 17 hours ago@yezzer http://t.co/N1RMwczG -
Danny
posted a tweet: 4 days, 18 hours ago@yezzer Same here
Currently getting “realistic” shaders onto some iPhone models -
Danny
posted a tweet: 4 days, 18 hours ago@yezzer To be honest, you can learn a lot from the Unity basic shaders, just gets tricky when you hit mobile shaders. -
Danny
posted a tweet: 4 days, 18 hours ago@yezzer Honestly, none so far. Literally hacking things together to see how they work in Unity, the ShaderLab is pretty undocumented. -
Danny
posted a tweet: 4 days, 18 hours agoSad to say, but i’m starting to like coding shaders. Making things pretty is awesome! - Load More